# substance stager Adobe Substance Stager is a like a virtual studio where you can assemble assets in a scene and render. You can bring in elements like models and materials from other programs or you can use a broad array of starter assets that ship with Stager. These include basic models and meshes, materials, lighting setups, and cameras. Stager integrates with other applications in the 3D workflow pipeline and so it allows you to export your development work or output renderings and videos that can be edited in other programs. ## resources Substance Stager is a newer application in the Substance Suite and so there are not yet a ton of learning resources available on the internet. For a conceptual overview, Adobe provides a [Discover page](https://www.adobe.com/products/substance3d/discover.html) to help you understand how things work in the 3D universe. The Adobe Substance site has about [a dozen tutorial videos](https://substance3d.adobe.com) that cover how to get started with most of the features. Most importantly, the [Substance 3D Stager Help site](https://helpx.adobe.com/substance-3d-stager/home.html) documents most of the tools, techniques, and hotkeys that you will use. This is your best place to start when looking for reference help. ## assets Substance Stager ships with a lot of great starter assets, including models, materials, and lights. The [Adobe Substance 3D Assets Homepage](https://substance3d.adobe.com/assets) has tons more for purchase and download. There are thousands of community built assets available as well. Stager can [import a variety of 3D model formats](https://helpx.adobe.com/substance-3d-stager/getting-started/import-export-formats.html), including popular formats like OBJ, FBX, and USD. This means you can find 3D models from sites like [CG Trader](https://www.cgtrader.com/free-3d-models), [TurboSquid](https://www.turbosquid.com/Search/3D-Models/free), [Free 3D](https://free3d.com/), and [RenderHub](https://www.renderhub.com/3d-models). Some content will be free, while you will have to pay for other content. Be sure to verify the formats are ones that Stager plays nicely with. Along with models, you can also find great premade materials and lighting setups online. Worth bookmarking sites like [ambientCG](https://ambientcg.com/), [Poly Haven](https://polyhaven.com/), [Textures.com](https://www.textures.com/), [SuperPBR](https://www.superpbr.com), [Poliigon](https://www.poliigon.com/), and [Substance 3D Community Assets](https://substance3d.adobe.com/community-assets/). Also, [Good Textures](https://www.goodtextures.com/blog/22/pbr-texture-categories), [FreePBR](https://freepbr.com/), [PBR Materials](https://pbrmaterials.com/library/) . Again, some of these places have good free content while others will charge for per-item purchases or offer subscriptions. --- ## dig deeper Pages to help with specific concepts and techniques… - [[stager interface and navigation]] - [[stager object handling|object handling: select & transform]] - [[stager align distibute snap|align, distribute, snap to organize objects]] - [[stager 3d text|create 3d text]] - [[stager materials|materials in stager]] - [[stager decals|image decals in stager]] - [[stager environment lighting|environment lighting]] - [[stager physical lights|physical lights]] - [[stager cameras|cameras]] - [[stager rendering|rendering]] - [[stager post-process in photoshop|post-process in photoshop]] --- tags: #3d #resources #substance home: [[! 3d modeling - substance]]