# substance modeler
[Adobe Substance Modeler](https://www.adobe.com/products/substance3d-modeler.html) is a program for creating 3D models using digital clay tools. It is like sculpting with real clay, only you won’t get your hands dirty.
**Big Important Note: Modeler currently only works for Windows. Mac and Linux users don’t get to play along.**
## resources
Substance Modeler is a newer application in the Substance Suite and so there are not yet a ton of learning resources available on the internet.
For a conceptual overview, Adobe provides a [Discover page](https://www.adobe.com/products/substance3d/discover.html) to help you understand how things work in the 3D universe.
Most importantly, the [Substance 3D Modeler Help site](https://helpx.adobe.com/substance-3d-modeler/home.html) documents most of the tools, techniques, and hotkeys that you will use. This is your best place to start when looking for reference help.
[First Steps with Substance 3D Modeler YouTube series](https://www.youtube.com/watch?v=jsurumsFjbQ&list=PLB0wXHrWAmCwrvuebNKHc7rooXkkVDwln) covers the basics quite well.
[Modeler Monday YouTube series](https://www.youtube.com/playlist?list=PLB0wXHrWAmCxAwP0CWvDGgsxPAKA-B_Iv) digs even deeper.
## assets
Modeler can [import a variety of 3D model formats](https://helpx.adobe.com/substance-3d-stager/getting-started/import-export-formats.html), including popular formats like OBJ, FBX, and USD. This means you can find 3D models from sites like [CG Trader](https://www.cgtrader.com/free-3d-models), [TurboSquid](https://www.turbosquid.com/Search/3D-Models/free), [Free 3D](https://free3d.com/), and [RenderHub](https://www.renderhub.com/3d-models). Some content will be free, while you will have to pay for other content. Be sure to verify the formats are ones that Modeler plays nicely with.
## dig deeper
This is where I will link to my own explainer pages. There’s none written yet, although I will get to them soon. Until then, here’s a [[modeler notes and hotkeys|reference page with notes and hotkeys]].
---
tags: #3d #resources #substance #modeler
home: [[! 3d modeling - substance]]