# create a turntable composite in Stager You can easily create a [turntable animation in Stager](https://helpx.adobe.com/substance-3d-stager/features/animation-presets.html) to show your design in 360 degrees. Pretty cool stuff. Eventually, I will build a page explaining how to do that. This page is about creating a composite image that shows multiple view of your model at one time. ![[turntableGirlFull.jpeg]] _[model by tom flavelle](https://tomflavelle.tumblr.com)_ --- ## stager rendering The essential process is somewhat similar to a stop-motion animation in that you are setting up a camera shot and rendering the shot. Then rotate the model and take another render. Repeat as many times as needed. ### 1. set up scene The basic idea is to create a camera and lighting setup that shows off your model from the side. Background can be whatever you want since it will be removed in Photoshop. ### 2. render shot Render the shot as a PSD file that will result in a layered file with the object separated from the background. ### 3. rotate model Leave the camera and lighting setup unchanged. Rotate the model as needed to set up the next view. ### 4. render and repeat Keeping everything else the same, continue the process of rendering and rotating as needed to take as many pictures of your model as you want. --- ## photoshop processing Photoshop will be used to composite the different rendered shots into one static image. ### 1. create new document Create a new document in Photoshop. Make it as big as you think you will need but know you can easily adjust the canvas size as needed. ### 2. combine images Import your render files into the document. You can use the pull-down menus for File > Place Embedded and then choose the files you would like to use. I prefer to simply drag and drop from the file manager directly into the document. Either approach works. ### 3. remove backgrounds Each image file you bring into your document will come in as a Smart Object layer. It looks like the image is only one layer, however all of the layers that make up each image file are still there. Double-click on the thumbnail of an image layer and it will open up a separate document. Turn off all layers except for Rendered Image (denoised). You will see a gray and white checkerboard background that indicates transparent/invisible emptiness. Save and close the smart object file. The smart object will update in your main document. Repeat this process for each of the rendered image layers. ### 4. expand canvas All the images will probably be stacked on each other. If you need more room to spread out your arrangement, use the Crop tool to adjust the image size. The Crop tool icon looks like two overlapping Ls. The quick-key is C. Grab the handles on the document edges and drag as needed to get the space you want. ### 5. arrange elements Now you can use the Move tool (quick-key: V) to move the different elements around to build the overall composition you would like. Adjust as needed. ### 6. add background Add a background to your setup. I recommend a simple solid color or gradient background. To create those, use the Adjust Layer icon at the bottom of the Layers panel. It looks like a half-white/half-black circle tipped over. Choose either Solid Color or Gradient option. Adjust as needed. Move the layer to the bottom of your layer stack. ### 7. add effects and elements Your composite is pretty much done. Feel free to add additional effects and elements, such as text, borders, and other graphic design presentation stuff. --- tags: #3d #resources #substance #stager home: [[! 3d modeling - substance]]