# 3D modeling
At [LCC,](https://www.lcc.edu/) I used to teach an introduction to basic 3D modeling concepts using the [Adobe Substance Suite](https://www.adobe.com/creativecloud/3d-ar.html). Most of the content I'm posting here covers the basic beginner level tools and concepts. These pages were meant as a resource for my students.
_A previous incarnation of the 3D course focused on using [[! 3d modeling- maya|Autodesk Maya]]. Adobe also offers a fun online tool called [Project Neo](https://projectneo.adobe.com/)._
Adobe Substance Suite is a collection of separate, yet interconnected programs for developing various stages of the 3D workflow.
- [[substance modeler]] - create 3d models using digital clay tools
- [[substance sampler]] - capture real world to generate models, materials, lights
- [[substance designer]] - create 3D assets including materials, patterns, filters, lights, and models
- [[substance painter]] - 3D painting to add assets on models and surfaces
- [[substance stager]] - virtual studio to assemble assets in a scene and render
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## learning resources
- <https://substance3d.adobe.com/tutorials>
- <https://flippednormals.com/> has plenty of lessons for purchase
## inspiration
- <https://www.artstation.com/search?sort_by=relevance&query=substance>
- <https://www.artstation.com/dete>
- <https://www.artstation.com/joshlynch/albums/59950>
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tags: #3d #resources
home: [[! 3d modeling - substance]]